VLADA'S ARMORY
Gear & Inventory
WEAPONS
MYTHIC GROWTH
Living Blade
Steel & Silver | Primary Weapon
Attack Bonus
+6
Damage
1d8+5
Special Properties
Cannot be lost
Kill Count Progress
65 / 100 Kills
Next: 1d10 at 100
Growth Pattern: Every 10 kills grants +1 damage. Every 25 kills grants +1 to hit. Every 50 kills grants a new ability. Semi-sentient blade that hums near prey and screams in battle.
Hidden Risk
"The Hunger" — Growing urge to kill more. Whispers in quiet moments.
Secondary
Moonblade
Masterwork Elven Silver
Type
Silver Sword
Attack Bonus
+5
Damage
1d10+3
Purpose
Monsters that bleed silver
Purchased from Greasy Marek for 150 crowns. Excellent for supernatural creatures vulnerable to silver.
Ranged
Crossbow
Ranged Backup Weapon
Standard Bolts
57
Dimeritium-Tipped Bolts
6 (Rare)
Dimeritium-tipped bolts suppress magic on hit. These are irreplaceable—use sparingly against mages and magical beings.
ARMOR
Total Armor Class
18
MYTHIC GROWTH
Mantle of Night
Adaptive Armor
Current Tier
Week 1
Current AC
+0 (Base 15)
Current Stealth
+2
Weight
0 lbs (Ethereal)
Growth Timeline:
- Week 1 (Current): AC 15, +2 Stealth
- Week 2: AC 16, +3 Stealth
- Month 1: AC 17, +4 Stealth, invisible in dim light
- Month 3: AC 18, +5 Stealth, invisible in darkness
Hidden Risk
"The Fading" — People begin forgetting your face. Eventually, you may forget yourself.
Source: The Crow
Borys's Chainmail
Underlayer
AC Bonus
+1
Weight
40 lbs
A gift from Elder Borys, worn beneath the Mantle of Night. Provides steady protection and a reminder of forest allies.
Reinforced Bracers
Wrist Protection
AC Bonus
+1
Steel-reinforced leather bracers. Protect wrists from slashing attacks and provide additional grip strength.
Chainmail Coif
Head Protection
AC Bonus
+1
Lightweight chainmail hood. Protects the skull and neck from overhead blows and bite attacks.
ACCESSORIES
RARE
Amulet of Death Ward
Protective Talisman
Charges
1 / 1
Prevents lethal damage once. The exact trigger and mechanism remain unknown. Wear it close to your heart.
MAGICAL
Ring of Spell Eating
Anti-Magic Device
Charges
3 / 3
Absorbs or negates incoming spells. Three uses remaining. Invaluable against mages and magical ambushes.
ELEMENTAL
Lyssa's Ring
Fire Resistance
Resistance
Fire Damage
Grants resistance to fire damage. Lyssa's gift—a reminder of warmth even in the coldest nights.
POTIONS & OILS
Potions
Alchemical Remedies
- Swallow × 2 — Healing potion (2d6+3 HP)
- Thunderbolt × 1 — Damage and initiative boost
- Cat × 1 — Night vision (lasts 1 hour)
- Ancient Panacea × 1 — Cures status effects
Blade Oils
Monster-Slaying Preparations
- Necrophage Oil — For undead creatures
- Specter Oil — For ethereal beings
- Hanged Man's Oil — For cursed entities
Apply to blade before combat. Each oil enhances effectiveness against specific monster types.
Bombs & Grenades
Tactical Explosives
- Samum × 1 — Flashbang, blinds enemies
- Devil's Puffball × 1 — Poison cloud
Use strategically to gain combat advantage. Difficult to replicate without alchemical training.
CRAFTING MATERIALS
Rare Components
For Crafting and Enhancement
- Dimeritium Dust × 3 — Anti-magic material
- Wyrm's Breath × 5 doses — Elemental essence
- Foglet Mutagen Gland × 1 — Rare monster organ
- Healing Salve × 2 — Ready to apply
These materials are valuable for crafting, upgrading equipment, or brewing advanced alchemical preparations.
CRITICAL ITEMS — DO NOT SELL
DO NOT SELL
Tears of the First Moon
Pre-Conjunction Essence
Quantity
3 Vials
Pre-Conjunction essence of immense power. Can grant magic immunity, prevent magical healing, or fuel the ritual. Extremely volatile.
DO NOT SELL
Ancient Journal
Translated
Describes the Forgotten Ones and the ritual to wake them. Critical intelligence for understanding the larger threat.
DO NOT SELL
Enhanced Quen
Spell Diagram & Formula
Effect
Reflects 2d6 Damage
Diagram for an enhanced version of the Quen protective spell. When activated, reflects damage back to attackers. Critical tactical advantage in combat.
DO NOT SELL
V's Research Journals
Documents & Records
Complete research documentation and network blueprints. Leverage against every collaborator. Invaluable intelligence asset.
DO NOT SELL
V's Signet Ring
Black Sun Symbol
Bearer of the black sun. Connects directly to the Collector. Symbol of authority in V's network.
DO NOT SELL
Kira's Personal File
From V's Records
Insurance and memorial. A reminder of the cost of this path. Keep it safe.
DO NOT SELL
MYTHIC
Crown of the First King
Blood Oath Binding
A mythic crown recovered from Anchor. A blood oath was sworn to claim its power—an ancient binding ritual that echoes with pre-Conjunction magic. The crown binds the wielder to obligation and power in equal measure.
DO NOT SELL
Dimeritium Restraints
Anti-Mage Shackles
Specialized shackles designed to suppress magic. Rare and valuable. Keep in case of mage capture.
DO NOT SELL
Crystal Vial Pendant
Blood Sample
Age
40 Years Old
A 40-year-old blood sample in crystal suspension. Origin and purpose unknown. Valuable to someone.
DO NOT SELL
Mysterious Key
Unknown Purpose
From deserter leader. Opens something important, but what remains a mystery. Guards it carefully.
DO NOT SELL
Silver Ring
Unknown Inscription
An ornate silver ring bearing inscription in an unknown tongue. Meaning unclear but significance certain.
DO NOT SELL
Sealed Letter
Oxenfurt Correspondence
Addressed to Oxenfurt. Sealed and unopened. Breaking the seal will reveal its contents—or its curse.
DO NOT SELL
Blue Vial
Unlabeled
An unlabeled vial containing blue liquid or powder. Purpose completely unknown. Extremely dangerous to open carelessly.
DO NOT SELL
Defaced Medallion
Nilfgaardian
Nilfgaardian medallion with all identifying marks stripped away. Hidden identity suggests deep conspiracy.
DO NOT SELL
Cloth Tissue
Haunted Personal Item
A faded cloth tissue, haunted by a woman's voice. She'll never sell it. It calls to her in the darkness.
FINANCES
Current Coin
2,539
Crowns in Hand
Pending Earnings
~2,800
Loot Sales (Day 21)
Projected Total
~5,339
After Pending Earnings
NETWORK CACHES
Oxenfurt Cache
~400 cr
Novigrad Bank
~1,200 cr
Anchor Lighthouse
~600 cr
Network Fund
~600 cr
Total Accessible After Caching
~8,139 Crowns
Combined Hand + Pending + Network Caches